Mods can't "CRASH" the server!

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Moderator: Alexei

Mods can't "CRASH" the server!

Postby Moxley on Thu Mar 04, 2010 11:56 am

"G^2: must be nice to be a mod and just crash the server whenever you don't like the map"


It's just not possible - and it's a silly accusation because we can however change the map, but we don't.

If you fly a queerjet to the top building on carrier city, it will normally crash the server. Bloop admitted to doing just that after you left in a huff.
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Re: Mods can't "CRASH" the server!

Postby Gman on Thu Mar 04, 2010 6:28 pm

LMAO. Too dam funny. Dude, are you getting sensitive in your old age? While I imagine that you probably have the ability to re-start the server, I don't think you actually did it. I was KIDDING! You ought to know me by now. And as for me leaving hastily, I either had a phone call or maybe even had to go to the bathroom. It happens.......I'm surprised you posted this, but at least you gave me a good laugh. Glad I'm getting to you.
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Re: Mods can't "CRASH" the server!

Postby Moxley on Thu Mar 04, 2010 7:12 pm

I liked G^1 better - this new version says LMAO too much.

(note: can't do anything to the server at all - we only have game privledges, and even those are limited. If we were to change a map, it would say "Moxley has changed the map to "something G is terrible at" or more specifically "something else")
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Re: Mods can't "CRASH" the server!

Postby Gman on Thu Mar 04, 2010 10:21 pm

Umm, just a little math lesson for you. G^1 is not a version but an exponent. G^1 is G * 1 or just G. G^2 = G * G.
(* means multiplication)

Maps that G is terrible at? Well, I guess maps that are spam. I'll give you that. Throw a jet into the mix and a little thinking and it's a different game. You see, it takes just a little bit of concentration flying a jet, making constant corrections all while knowing your position and the positions of structures and other constantly moving jets. Takes a little skill. Try it.

Oh, and after looking at the above math situation, I have to apologize to you. There's no way that you could have figured out how to re-start the server.
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Re: Mods can't "CRASH" the server!

Postby Moxley on Thu Mar 04, 2010 11:48 pm

G^2 < G .... It's a mathematical anomaly - don't know how else to explain it.

By virtue of experience alone, you should be G^2000

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Re: Mods can't "CRASH" the server!

Postby Alexei on Sun Mar 07, 2010 2:36 am

I don't remember anyone giving mox the power to reset the server. Only me and MSull (and possibly soothing.rash) have that. All moxley can do is kick and ban people, and look up aliases (and maybe one or two inconsequential other things as well...).
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Re: Mods can't "CRASH" the server!

Postby Gman on Sun Mar 07, 2010 8:08 pm

Hmmm?

So Moxley could have potentially had the ability to re-start the server?

The plot thickens.
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Re: Mods can't "CRASH" the server!

Postby Alexei on Mon Mar 08, 2010 6:57 am

Gman wrote:Hmmm?

So Moxley could have potentially had the ability to re-start the server?

The plot thickens.


I very sincerely doubt it. Back in the days when MSull didn't trust me with root privileges on the server yet he wrote a mod/shell script which could restart the server via one of several ways. From what I know only I had access to it and (in the spirit of me and matt) we were too lazy to take it off after we put it on, but if Moxley made a decent case for it i'm sure he'd get access to it, however I doubt he ever needed to restart the server so I doubt he ever so much as asked or even thought about it (I had to restart the server maybe twice in all my history on here lol... it's not something that's overly useful, really...).

Level 5 moderators (what moxley is), as far as I know, don't have the ability to restart the server via nexgen. Then again I've been away for the past month+ and wont be back for at least a couple of weeks so I have no way to confirm this.

So answer is with 95% certainty that Moxley can't restart the server.
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Re: Mods can't "CRASH" the server!

Postby Moxley on Mon Mar 08, 2010 3:50 pm

Less PM's and more fixing of the player count mod that's not working.
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Re: Mods can't "CRASH" the server!

Postby xero on Tue Mar 09, 2010 6:14 pm

Moxley wrote:Less PM's and more fixing of the player count mod that's not working.


Yeah fix that Alexei. viewtopic.php?f=18&t=943&p=10416#p10416
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Re: Mods can't "CRASH" the server!

Postby MSuLL on Wed Mar 10, 2010 2:31 pm

I removed any other ways to reboot the server long ago. Alexei and I can remote in, we are the only two people who can take it down or restart it.
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Re: Mods can't "CRASH" the server!

Postby Kektklik on Tue Jun 29, 2010 4:23 am

Moxley wrote:G^2 < G .... It's a mathematical anomaly - don't know how else to explain it.

By virtue of experience alone, you should be G^2000

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G^2 < G

Where G is 0.05
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